adding CExpr
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c973feece9
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30 changed files with 10941 additions and 0 deletions
598
CExpr/Wx_list.cpp
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598
CExpr/Wx_list.cpp
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/*
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* File: wb_list.cc
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* Purpose: List implementation
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* Author: Julian Smart
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* Created: 1993
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* Updated: August 1994
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* RCS_ID: $Id: wb_list.cc,v 1.3 1994/08/14 21:34:01 edz Exp $
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* Copyright: (c) 1993, AIAI, University of Edinburgh
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*/
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/* static const char sccsid[] = "@(#)wb_list.cc 1.2 5/9/94"; */
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#ifdef __GNUG__
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#pragma implementation "wx_list.h"
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#endif
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#include "stdafx.h"
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#include "wx_list.h"
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#include <stdarg.h>
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#include <stdlib.h>
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IMPLEMENT_DYNAMIC(wxNode, CObject)
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IMPLEMENT_DYNAMIC(wxList, CObject)
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IMPLEMENT_DYNAMIC(wxStringList, wxList)
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#ifdef _DEBUG
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#define new DEBUG_NEW
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#undef THIS_FILE
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static char THIS_FILE[] = __FILE__;
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#endif
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wxNode::wxNode (wxList * the_list, wxNode * last_one, wxNode * next_one,
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CObject * object)
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{
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data = object;
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previous = last_one;
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next = next_one;
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list = the_list;
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key.string = NULL;
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if (previous)
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previous->next = this;
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if (next)
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next->previous = this;
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}
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// Keyed constructor
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wxNode::wxNode (wxList * the_list, wxNode * last_one, wxNode * next_one,
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CObject * object, long the_key)
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{
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data = object;
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previous = last_one;
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next = next_one;
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list = the_list;
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key.integer = the_key;
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if (previous)
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previous->next = this;
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if (next)
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next->previous = this;
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}
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wxNode::wxNode (wxList * the_list, wxNode * last_one, wxNode * next_one,
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CObject * object, const char *the_key)
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{
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data = object;
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previous = last_one;
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next = next_one;
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list = the_list;
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key.string = copystring (the_key);
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if (previous)
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previous->next = this;
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if (next)
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next->previous = this;
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}
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wxNode::~wxNode (void)
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{
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if (list)
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list->n--;
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if (list && list->destroy_data)
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delete data;
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if (list && list->key_type == wxKEY_STRING && key.string)
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delete[]key.string;
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// Make next node point back to the previous node from here
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if (next)
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next->previous = previous;
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else if (list)
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// If there's a new end of list (deleting the last one)
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// make sure the list knows about it.
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list->last_node = previous;
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// Make the previous node point to the next node from here
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if (previous)
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previous->next = next;
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// Or if no previous node (start of list), make sure list points at
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// the next node which becomes the first!.
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else if (list)
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list->first_node = next;
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}
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wxList::wxList (void)
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{
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first_node = NULL;
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last_node = NULL;
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n = 0;
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destroy_data = 0;
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key_type = wxKEY_NONE;
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}
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wxList::wxList (int N, CObject * Objects[])
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{
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wxNode *last = NULL;
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int i;
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for (i = 0; i < N; i++)
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{
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wxNode *next = new wxNode (this, last, NULL, Objects[i]);
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last = next;
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if (i == 0)
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first_node = next;
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}
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last_node = last;
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n = N;
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key_type = wxKEY_NONE;
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}
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wxList::wxList (unsigned int the_key_type)
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{
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n = 0;
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destroy_data = 0;
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first_node = NULL;
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last_node = NULL;
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key_type = the_key_type;
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}
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// Variable argument list, terminated by a zero
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wxList::wxList (CObject * first_one...)
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{
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// #ifndef __sgi
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va_list ap;
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va_start (ap, first_one);
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wxNode *last = new wxNode (this, NULL, NULL, first_one);
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first_node = last;
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n = 1;
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for (;;)
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{
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CObject *object = va_arg (ap, CObject *);
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// if (object == NULL) // Doesn't work in Windows -- segment is non-zero for NULL!
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#ifdef wx_msw
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if ((int) object == 0)
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#else
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if ((long) object == 0)
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#endif
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break;
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else
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{
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wxNode *node = new wxNode (this, last, NULL, object);
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last = node;
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n++;
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}
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}
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last_node = last;
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va_end (ap);
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destroy_data = 0;
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key_type = wxKEY_NONE;
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/*
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#else
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fprintf (stderr, "Error: cannot use variable-argument functions on SGI!\n");
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#endif
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*/
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}
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wxList::~wxList (void)
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{
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wxNode *each = first_node;
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while (each)
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{
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wxNode *next = each->Next ();
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delete each;
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each = next;
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}
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}
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wxNode *wxList::Nth (int i)
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{
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int j = 0;
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for (wxNode * current = First (); current; current = current->Next ())
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{
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if (j++ == i)
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return current;
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}
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return NULL; // No such element
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}
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wxNode *wxList::Find (long key)
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{
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wxNode *current = First();
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while (current)
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{
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if (current->key.integer == key)
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return current;
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current = current->Next();
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}
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return NULL; // Not found!
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}
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wxNode *wxList::Find (const char *key)
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{
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wxNode *current = First();
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while (current)
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{
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if (!current->key.string)
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{
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// wxFatalError ("wxList: string key not present, probably did not Append correctly!");
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break;
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}
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if (strcmp (current->key.string, key) == 0)
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return current;
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current = current->Next();
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}
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return NULL; // Not found!
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}
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wxNode *wxList::Member (CObject * object)
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{
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for (wxNode * current = First (); current; current = current->Next ())
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{
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CObject *each = current->Data ();
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if (each == object)
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return current;
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}
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return NULL;
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}
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BOOL wxList::DeleteNode (wxNode * node)
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{
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if (node)
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{
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delete node;
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return TRUE;
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}
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return FALSE;
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}
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BOOL wxList::DeleteObject (CObject * object)
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{
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// Search list for object
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for (wxNode * current = first_node; current; current = current->Next ())
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{
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if (current->Data () == object)
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{
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delete current;
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return TRUE;
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}
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}
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return FALSE; // Did not find the object
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}
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// Insert new node at front of list
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wxNode *wxList::Insert (CObject * object)
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{
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wxNode *node = new wxNode (this, NULL, First (), object);
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first_node = node;
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if (!(node->Next ()))
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last_node = node;
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n++;
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return node;
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}
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// Insert new node before given node.
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wxNode *wxList::Insert (wxNode * position, CObject * object)
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{
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wxNode *prev = NULL;
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if (position)
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prev = position->Previous ();
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wxNode *node = new wxNode (this, prev, position, object);
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if (!first_node)
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{
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first_node = node;
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last_node = node;
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}
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if (!prev)
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first_node = node;
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n++;
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return node;
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}
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// Keyed append
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wxNode *wxList::Append (long key, CObject * object)
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{
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wxNode *node = new wxNode (this, last_node, NULL, object, key);
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if (!first_node)
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first_node = node;
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last_node = node;
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n++;
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return node;
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}
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wxNode *wxList::Append (const char *key, CObject * object)
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{
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wxNode *node = new wxNode (this, last_node, NULL, object, key);
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if (!first_node)
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first_node = node;
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last_node = node;
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n++;
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return node;
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}
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void wxList::Clear (void)
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{
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wxNode *current = first_node;
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while (current)
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{
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wxNode *next = current->Next ();
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delete current;
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current = next;
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}
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first_node = NULL;
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last_node = NULL;
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n = 0;
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}
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//Executes function F with all items present in the list
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void wxList::ForEach(void (*F)(CObject *O))
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{
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wxNode *each = first_node;
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while (each)
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{ (*F)( each->Data ());
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each = each->Next();
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}
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}
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// Returns a pointer to the item which returns TRUE with function F
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// or NULL if no such item found
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CObject *wxList::FirstThat(int (*F)(CObject *O))
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{
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wxNode *each = first_node;
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while (each)
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{ if ((*F)( each->Data ())) return each->Data();
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each = each->Next();
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}
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return NULL;
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}
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// Like FirstThat, but proceeds from the end backward
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/*
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CObject *wxList::LastThat(int (*F)(CObject *O))
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{
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wxNode *each = last_node;
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while (each)
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{ if ((*F)( each->Data ())) return each->Data();
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each = each->Previous();
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}
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return NULL;
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}
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*/
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// (stefan.hammes@urz.uni-heidelberg.de)
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//
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// function for sorting lists. the concept is borrowed from 'qsort'.
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// by giving a sort function, arbitrary lists can be sorted.
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// method:
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// - put CObject pointers into an array
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// - sort the array with qsort
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// - put back the sorted CObject pointers into the list
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//
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// CAVE: the sort function receives pointers to CObject pointers (CObject **),
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// so dereference right!
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// EXAMPLE:
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// int listcompare(const void *arg1, const void *arg2)
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// {
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// return(compare(**(wxString **)arg1,
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// **(wxString **)arg2));
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// }
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//
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// void main()
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// {
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// wxList list;
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//
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// list.Append(new wxString("DEF"));
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// list.Append(new wxString("GHI"));
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// list.Append(new wxString("ABC"));
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// list.Sort(listcompare);
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// }
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void wxList::Sort(wxSortCompareFunction compfunc)
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{
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// allocate an array for the CObject pointers of the list
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const size_t num = Number();
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CObject **objArray = new CObject *[num];
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CObject **objPtr = objArray;
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// go through the list and put the pointers into the array
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wxNode *node = First();
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while(node!=NULL){
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*objPtr++ = node->Data();
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node = node->Next();
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}
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// sort the array
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qsort((void *)objArray,num,sizeof(CObject *),compfunc);
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// put the sorted pointers back into the list
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objPtr = objArray;
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node = First();
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while(node!=NULL){
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node->SetData(*objPtr++);
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node = node->Next();
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}
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// free the array
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delete[] objArray;
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}
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/*
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* String list
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*
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*/
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wxStringList::wxStringList (void):
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wxList ()
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{
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}
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// Variable argument list, terminated by a zero
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// Makes new storage for the strings
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wxStringList::wxStringList (char *first...)
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{
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// #ifndef __sgi
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n = 0;
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destroy_data = 0;
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key_type = wxKEY_NONE;
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first_node = NULL;
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last_node = NULL;
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if (!first)
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return;
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va_list ap;
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va_start (ap, first);
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wxNode *last = new wxNode (this, NULL, NULL, (CObject *) copystring (first));
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first_node = last;
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n = 1;
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for (;;)
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{
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char *s = va_arg (ap, char *);
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// if (s == NULL)
|
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#ifdef wx_msw
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if ((int) s == 0)
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#else
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if ((long) s == 0)
|
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#endif
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break;
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else
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{
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wxNode *node = new wxNode (this, last, NULL, (CObject *) copystring (s));
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last = node;
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n++;
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}
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}
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last_node = last;
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va_end (ap);
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/*
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#else
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fprintf (stderr, "Error: cannot use variable-argument functions on SGI!\n");
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#endif
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*/
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}
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wxStringList::~wxStringList (void)
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{
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wxNode *each = first_node;
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while (each)
|
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{
|
||||
char *s = (char *) each->Data ();
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delete[]s;
|
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wxNode *next = each->Next ();
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delete each;
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each = next;
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}
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}
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wxNode *wxStringList::Add (const char *s)
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||||
{
|
||||
return Append ((CObject *) (copystring (s)));
|
||||
}
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||||
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||||
void wxStringList::Delete (const char *s)
|
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{
|
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for (wxNode * node = First (); node; node = node->Next ())
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{
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||||
char *string = (char *) node->Data ();
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||||
if (string == s || strcmp (string, s) == 0)
|
||||
{
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delete[]string;
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||||
delete node;
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||||
break; // Done!
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||||
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||||
}
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} // for
|
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}
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// Only makes new strings if arg is TRUE
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char **wxStringList::ListToArray (BOOL new_copies)
|
||||
{
|
||||
char **string_array = new char *[Number ()];
|
||||
wxNode *node = First ();
|
||||
int i;
|
||||
for (i = 0; i < n; i++)
|
||||
{
|
||||
char *s = (char *) node->Data ();
|
||||
if (new_copies)
|
||||
string_array[i] = copystring (s);
|
||||
else
|
||||
string_array[i] = s;
|
||||
node = node->Next ();
|
||||
}
|
||||
return string_array;
|
||||
}
|
||||
|
||||
static int
|
||||
wx_comparestrings (const void *arg1, const void *arg2)
|
||||
{
|
||||
char **s1 = (char **) arg1;
|
||||
char **s2 = (char **) arg2;
|
||||
|
||||
return strcmp (*s1, *s2);
|
||||
}
|
||||
|
||||
// Sort a list of strings - deallocates old nodes, allocates new
|
||||
void wxStringList::Sort (void)
|
||||
{
|
||||
size_t N = n;
|
||||
char **array = new char *[N];
|
||||
|
||||
size_t i = 0;
|
||||
for (wxNode * node = First (); node; node = node->Next ())
|
||||
array[i++] = (char *) node->Data ();
|
||||
|
||||
qsort (array, N, sizeof (char *), wx_comparestrings);
|
||||
Clear ();
|
||||
|
||||
for (i = 0; i < N; i++)
|
||||
Append ((CObject *) (array[i]));
|
||||
|
||||
delete[]array;
|
||||
}
|
||||
|
||||
// Checks whether s is a member of the list
|
||||
BOOL wxStringList::Member (const char *s)
|
||||
{
|
||||
for (wxNode * node = First (); node; node = node->Next ())
|
||||
{
|
||||
const char *s1 = (const char *) node->Data ();
|
||||
if (s == s1 || strcmp (s, s1) == 0)
|
||||
return TRUE;
|
||||
}
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
char *
|
||||
copystring (const char *s)
|
||||
{
|
||||
if (s == NULL) s = "";
|
||||
size_t len = strlen (s) + 1;
|
||||
|
||||
char *news = new char[len];
|
||||
memcpy (news, s, len); // Should be the fastest
|
||||
|
||||
return news;
|
||||
}
|
||||
Reference in a new issue