#if !defined(AFX_MYHEADERCTRL_H__51B74620_2173_11D1_AF55_000000000000__INCLUDED_) #define AFX_MYHEADERCTRL_H__51B74620_2173_11D1_AF55_000000000000__INCLUDED_ #if _MSC_VER >= 1000 #pragma once #endif // _MSC_VER >= 1000 // MyHeaderCtrl.h : header file // ///////////////////////////////////////////////////////////////////////////// // CMyHeaderCtrl window class CMyHeaderCtrl : public CHeaderCtrl { // Construction public: CMyHeaderCtrl(); CMyHeaderCtrl(CWnd* pWnd, void (CWnd::*fpDragCol)(int, int)); // Attributes public: // Operations public: // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CMyHeaderCtrl) //}}AFX_VIRTUAL // Implementation public: virtual ~CMyHeaderCtrl(); void SetCallback(CWnd* pWnd, void (CWnd::*fpDragCol)(int, int)); int SetSortImage(int nCol, BOOL bAsc); // Generated message map functions protected: BOOL m_bCheckForDrag; BOOL m_bDragging; int *m_pWidth; int m_nDragCol; int m_nDropPos; CRect marker_rect; CRect marker_rect2; void (CWnd::*m_fpDragCol)(int, int); CWnd *m_pOwnerWnd; int m_nSortCol; BOOL m_bSortAsc; //{{AFX_MSG(CMyHeaderCtrl) afx_msg void OnMouseMove(UINT nFlags, CPoint point); afx_msg void OnLButtonUp(UINT nFlags, CPoint point); afx_msg void OnLButtonDown(UINT nFlags, CPoint point); afx_msg void DrawItem (LPDRAWITEMSTRUCT); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; ///////////////////////////////////////////////////////////////////////////// //{{AFX_INSERT_LOCATION}} // Microsoft Developer Studio will insert additional declarations immediately before the previous line. #endif // !defined(AFX_MYHEADERCTRL_H__51B74620_2173_11D1_AF55_000000000000__INCLUDED_)